PostsCommentsPayoutspaarvez (67)in Gaming Photography • 5 days agoThe Scriptorium's Hidden Prisoner in Assassin's Creed Mirage.▶️ Watch on 3Speak I infiltrated the facility, using whistling and strategically placed bodies to lure guards into lethal ambushes. After rescuing a prisoner who faked…paarvez (67)in Gaming Photography • 20 hours agoIn Pursuit of Zahra.▶️ Watch on 3Speak I arrived at a palace to find proof of Zahra's ties to the Order, using Enkidu to scout the area. After a brief detour to secure a mysterious shard, I…paarvez (67)in Gaming Photography • 21 hours agoRE: A Tense Reunion with Dutch.Those brutal close-quarters takedowns are satisfying. The way you described enemies firing from cover, and allies protecting your rear, made the environment feel alive and dangerous.paarvez (67)in Gaming Photography • 21 hours agoRE: Take Down The ACPs From The RoadSensorized missiles were a smart addition, making the combat more satisfying and cinematic. Those APCs didn't stand a chance in this way.paarvez (67)in Gaming Photography • 21 hours agoRE: Closing in on the Package.Your stealth approach was great, particularly when you analyzed guard patterns and used ziplines strategically to bypass dangerous areas.paarvez (67)in Gaming Photography • 21 hours agoRE: A Fresh Start on the Coast.Even after setbacks, you still paid attention to environmental storytelling, like noticing scavenging crabs and scattered skeletons, which helped the island feel alive and…paarvez (67)in Gaming Photography • 21 hours agoRE: Groot's Luminescent Fireflies.It looked like Groot became the team's walking flashlight. And, that tiny hole looked way too small for the whole squad. Just think of Drax passing that hole.paarvez (67)in Gaming Photography • 5 days agoRE: A New Path to the Kin.The rooftop scene felt cinematic, especially with the blackout, glowing sky, and sudden military intervention happening all at once. It was like the story entered a new dangerous…paarvez (67)in Gaming Photography • 5 days agoRE: NSC Power Plant - Control.The red room part looked very creepy, and the moment you realized the keycard was still not enough clearance must have hurt after all that effort.paarvez (67)in Gaming Photography • 5 days agoRE: The Plea of Eagle Flies.I see the tension between Dutch's decisions and the gang's doubts is getting stronger each time/with each mission. The rescue setup looked very dramatic.paarvez (67)in Gaming Photography • 5 days agoRE: Swinging around NYC is FUN.The way you showed off new abilities while naturally moving through the city made everything feel organic rather than staged. Fighting the sandmen while capturing cool angles was nicely done.