Update On My Dcity

in Hive Gaming4 years ago (edited)

Dcity my city overview hive game.jpg

It has been a few months since I’ve done much with my Dcity. I just let it sit there earning some SIM but it was not much to write home about. Meanwhile, the game has been trucking along nicely and I felt it was time to invest a bit more into the game.

With this game not being one I need to log into often. It’s easy to make some adjustments to it and let it sit there with little to no time on my end needed. Since I’m looking more at the long term growth and making small adjustments here or there I ended up going with a bankroll of around 120 Hive worth of spent mostly in SIM.

I feel for games like this it’s important to set some goals. They had added several features I was just not taking advantage of such as research. My city was sitting with no additional room for people to work. So clearly there was some room for improvement if I’m going to leave it alone for a while.

To see where I could get the best bang for my Hive I compared buying cards off the player market and from the developers by buying random cards. Since we have two different currencies to work with Hive and SIM it’s always good to check prices and see which one is the better deal.

I also took a look at the value of cards in general. Did I think I would be worth gambling with buying a random card for 800 SIM or 4 Hive or just buying them off the market? I started with taking the gamble than filling in some of the spaces as I went along.

Dcity buying cards.png

After comparing Hive vs SIM it was clear at the time buying with SIM a random card was better. This however did not always apply when checking out the player market for a specific card. This also included keeping in mind the 1% deposit fee into Hive-Engine for SIM and the fact the market might fluctuate a small amount while I’m buying as I go along. 120 Hive worth is not enough to move the markets a lot so I was not overly concerned about seeing a large price swing.

There are two different kinds of single packs to buy from Dcity. This is the first edition and the second edition which to get a better understanding of the two it’s best to just look up the information page the game has on them. I mostly went back and forth between buying the two different types as I was fine getting the majority of things out of either.

Towards the end, I was buying the first edition in hoping of landing apartments for the 20 populations which costs a fair more than most cards. I had more than enough buildings that needed workers at that point. I didn’t luck out on getting any. So I ended up buying a couple from the player market as they are the more cost efferent way of imminently gain populations.

While I did add 100 population to my Dicty during my buying spree in the end. I was still short around 75 or so which reduced to 62 employees to get everything up and running after a weeks’ worth of time. While it’s not an ideal situation I feel I have left some opportunity for things to grow on their own while I’m away.

Dcity some cards i got.png

I did luck out and loot a Job Center card which should help with my growing population of immigrants and homeless over time. While they do fill jobs they also have a negative impact on popularity which over the short term I’m not concerned with.

The best card I ended up getting while I was opening random cards was a Military Industrial Complex. People are trying to sell these for around 29 Hive and higher which helped ensure the amount I was spending on random cards was worthwhile.

This also gave me a better understanding of a card I did not have before now. The Military-Industrial Complex brings in a little bit of income each day at the cost of some popularity. This is a fine tradeoff for me after running some numbers and it seemed like a decent trade-off at least for now.

Dcity technologies.png

Another thing I wanted my Dcity to have was a chance at acquiring technologies. For this, I ended up buying some research centers for both the education required and owning at least one. They were also the cheaper option to go in terms of buying per education point at the time.

Trying to gain technologies can be a bit of a pricy venture to go on. You need 40 education points per 1% chance per day and it caps at 25%. You also need to unlock anything you want to have a chance at getting for a drop. Needless to say after getting just 1% I felt for the budget I had given myself that was going be it for now.

I did luck out and get my first technology. That however was not from the 1% chance I have in-game. I ended up getting gifted a Free Internet Connection on Twitter. This grants a 5% boost to education. I’m not expecting to see another technology for my Dcity for quite some time unless I buy one from the player market.

Final Thoughts

Dcity enjar current rank.png

In the end, I got more in card value than what I was spending in SIM to open random cards. My city overall is still ahead if the estimated value it shows is correct and I’m able to get anywhere near those prices. Which for myself I usually try to consider a 20-30% haircut in prices if you have a sudden need to sell off everything and are not going to do so over many months or longer.

My city also moved up quite a bit in the ranking. Today I’m sitting at rank 403 which just puts me out of the top 400 to share a portion of rewards the game pays out. I was sitting a bit higher last week when I made these purchases collecting around .11 Hive each day for a week.

Other Game Content

Information

Screenshots were taken and content was written by @Enjar. Screenshots are from the game Dcity.



Originally posted on Enjar Games. Hive blog powered by ENGRAVE.

Sort:  

Dcity has become my latest hustle for sure. I started with my latest and last round of steem powerdowns and started buying up cards, then started buying more, and saw the income potential, and bought more, then it became an addiction, lol, and now like 2 weeks later I am in the top 100 pushing 10k population and between all my rewards pulling over 20 Hive a day. This is an amazing game, just hope it is able to sustain for a long time.

Very nice you must have one of those crazy looking cities!

I tend to set a spending limit so I don’t go too overboard on these kinds of games. You never know if you are playing a winner that will have a healthy ecosystem for years to come or it shuts down a week later.

I mostly play them for some fun and to see what is out there in the blockchain gaming world. If I can make some or all of my money back I’m usually rather happy about it.

!ENGAGE 10

It hasn’t gotten that crazy looking yet, lol. Yeah I decided to stick my toe in the water and got pulled in the deep end, lol. At least with this game there is a good sized market to buy and sell cards, unlike the last game I played and lost my ass on which was drugwars

I’ve taken quite a few losses on ETH games. The gas prices exceeded the value of a lot of individual assets I was holding. So I had to watch things become worthless as game developers went out of business.

If it was not for that I would have sold off some stuff and done decent. I prefer to sell a little off here or there if I land a bigger ticket item to recover some of the costs.

At least the majority of my ETH spending was from selling a couple of game assets that covered a lot of it. I just don't get to re-roll it into other games which is a shame to keep it going.

Thank you for your engagement on this post, you have recieved ENGAGE tokens.