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RE: Game Development | Zone 16 The Fallen

I look at this stuff and think about how much I'd enjoy working on these things. Then I realize I'm running out of storage space inside my head and can't possibly fit in another self taught skillset unless I delete something I most likely already forgot how to do.

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Making a game takes up a lot of space in the brain I’ll give it that. Its pure insanity once you start organizing things and creating a several year long plan depending on how complex it is.

I don’t think there been a single week this year that I’ve worked on my game where I did not have to learn a bunch of new things. I end up having more questions than answers. Along with running into problems that I have to work out myself as there are no answers to be found anywhere.

It is quite a fun challenge. I just hope I end up being one of the very few that end up crossing the finish line in completing a game. Many set off on a 2 or 3 year journey that turns into 10 years with no end in sight.

Need that neurolink stuff hooked up to the noggin. Huge time saver, apparently.