Collaborating with 3D art for the next Hive game "cryptocompany" [ESP/ENG]

in Alien Art Hivelast year

¡Hola hivers! espero estén teniendo un excelente día ✌️😀
Hoy les voy a compartir el arte 3D que he estado haciendo para colaborar con @stickupboys @brofund y @cryptocompany quienes están desarrollando un juego para nuestra querida blockchain de Hive.

El trato con ellos a sido muy bueno y con mucho respeto, aunque debo decir que tengo una limitación para trabajar de una forma mas efectiva con ellos, y es que no hablo en ingles, de no ser por esta limitante, creo que podría aportar mucho mas, pero espero que el trabajo que he hecho hasta el momento les sea de utilidad en el su proyecto.

Stickupboys comentaron una de mis publicaciones, pidiendo si podría recrear una de sus cartas de risingstar, y luego de hacer la publicación recreando su carta me contactaron, y lo primero que me pidieron fue hacer una rockola, y me puse manos a la obra.


Hello hivers! I hope you are having a great day ✌️😀
Today I'm going to share the 3D art I've been doing to collaborate with @stickupboys @brofund and @cryptocompany who are developing a game for our beloved Hive blockchain.

The treatment with them has been very good and with great respect, although I must say that I have a limitation to work more effectively with them, and that is that I do not speak English, if it were not for this limitation, I think I could contribute a lot more, but I hope that the work I have done so far will be useful in it project.

Stickupboys commented on one of my posts, asking if I could recreate one of their risingstar letters, and after posting recreating their letter they contacted me, and the first thing they asked me was to make a jukebox, and I got to work.

Siempre les muestro el proceso de los modelos que hago, pero como estos artes no estaban hechos para ser publicados directamente en el blog, olvidé tomar las capturas del proceso.
Luego me pidieron recrear un par de logos.


I always show you the process of the models I make, but since these arts were not made to be published directly on the blog, I forgot to take the screenshots of the process.
Then they asked me to recreate a couple of logos.

La verdad es que hacer el logo de cinetv se me dificulto un poco, también porque tenia que trabajarlo con la menor cantidad de polígonos posible y es algo que no estoy acostumbrado hacer, pero es bueno aprender esas cosas, como por ejemplo también la malla debe triangularse para usarse en motores de juegos.

Luego de esto lo ultimo que me pidieron hacer fue una mesa de pool, una barra de bar y algunos artículos para la misma.


The truth is that making the cinetv logo was a bit difficult for me, also because I had to work with as few polygons as possible and it's something I'm not used to doing, but it's good to learn these things, for example the mesh must also be triangulated for use in game engines.

After this, the last thing they asked me to do was a pool table, a bar counter and some items for it.

¡oh! También hice un auto, pero este modelo no me lo pidieron, vi que estaban trabajando en algunos autos, y como no recibí respuesta pronta, decidí trabajar en esto y les gustó.


oh! I also made a car, but they didn't ask me for this model, I saw that they were working on some cars, and since I didn't receive a quick response, I decided to work on this and they liked it.

Este es todo el arte que he hecho hasta ahora para ellos, espero de verdad les funcione todo esto, es genial poder ser parte de este proyecto y aportar al menos un grano de arena para hacer realidad todo esto. Gracias por tomar en cuenta lo que hago, gracias por la paciencia y por todo ☺️


This is all the art I've done so far for them, I really hope all this works for them, it's great to be able to be part of this project and contribute at least a grain of sand to make all this come true. Thank you for taking what I do into account, thank you for your patience and for everything ☺️


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[@solymi:] Dude! All these assets look sick! Such cool work we are so happy that the Bro's brought you onboard! Thanks a lot for all this awesome work!
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Thanks! It's great that you think so, I hope you can use them without any problem

Me encanta @rowell!

Parece que estás haciendo un gran trabajo hasta ahora.

¡Gracias por el gran trabajo hasta ahora!

No puedo esperar a ver lo que creas a continuación...

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Thanks friend, I try to do my best and I really hope everything works out :D

!PIMP


You must be killin' it out here!
@thisismylife just slapped you with 1.000 PIMP, @rowell.
You earned 1.000 PIMP for the strong hand.
They're getting a workout and slapped 1/2 possible people today.

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This is really amazing stuff!
Can't wait for it all to come together.
!hiqvote
!invest_vote

Thanks my friend.
I hope everything can be implemented without much problem

Damn that looks pretty slick! Just wait until all the other projects lining up for their Hub find this, you'll have 100s of requests! Great stuff! !SLOTH

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That would be incredible, although the truth is that I still have a lot to learn

@solymi denkt du hast ein Vote durch @investinthefutur verdient!
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Great stuff, you have made a brilliant start!

Thanks my friend
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Hee they're so blocky they're cute XD

I hated low poly modelling x_x it's useful for making sure you try to be as optimal as possible even with high poly models but I find that since I tried and then ran away from game modelling, I sometimes obsess about the stupid polycount way too much and have to really just get over it.

Might just be the brain glitches though, hopefully you can just switch what you need much easier XD

Can you put all the things together into a scene or are they doing that?

Hahaha I get it, and I want it to look perfect.
put everything in one scene? I don't know, I've been passing the files in this way, although I really feel that they don't have much time available, but I try to do the best possible.

I was asking if you were going to put a scene together out of the props but it seems like you're making the models for them to put together into a scene.

Keeping them separate is generally a better idea for ease of reuse :)

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Well, isn't that cool..

Si que lo es jeje.