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That's where the part of going first comes into play. War's wake is so good if you go first and play it first turn they get the chance to heal and defend the ramparts won't kill them. On the other hand if they went first you re basically fucked. And in general this deck does a lot better when you have first turn.

War's wake looks mediocre on the surface, 2 1/2s die easily, but your opponent has to deal with them quickly otherwise they can get buffed up and regen back the health.