Tribal Warfare: Aether Edition. BAEthers not Bae with 7 Wins

in Gods On Chain2 years ago


TW Aether.png

A weekly recap of my Mythic Weekend Ranked experience, this time doing a challenge of using all the different tribes. Prior to this, I’ve done two challenges so far, first a Free-To-Play (F2P) Gauntlet with all the Gods to show that they can all compete and get Legendary packs, and second I did another Gauntlet using only Welcome and Core Cards.

Weekend 27 June 24th – 26th

Well Deception got nerfed so Aggro Light took over and well, Aethers did not do well against them haha. I haven’t played Control Magic in awhile so I may be a bit rusty in deckbuilding and/or gameplay, but there were some fun moments. At the end, I got 7 wins. Definitely really enjoying the reduction to 18 games, especially when I’m losing the majority of them haha.


W27 Wins.png

Weekend24252627
TribeAtlanteanAmazonAnubianAether
GodMagicNatureDeathMagic
Wins12*11*67
Prize (USD)$16.5$14.5$12$14.5

*Weeks 24 and 25 were out of 25 games; it changed to 18 games starting Weekend 26

Here’s the deck that I used, costing 0.0231 ETH or ~$25.

W27 Deck.png

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Matches

W27 Matches.png

As I stated earlier this was a Light weekend, mostly Aggro but a couple of Control. Either way, having a very bad winrate against the most popular deck is a recipe for disaster. It’s also bad against relic war since there are no frontlines until later in the game and not much early pressure. It did do decently against Nature and Magic but it was too few games to know for sure.

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Tribe Analysis

Strengths
-Good value generation and some card draw
-Interesting and effective roar/afterlife effects
-Late game cards secure the game against most Gods

Weaknesses
-Weak early drops, need ramp/control to get to all the high mana creatures
-Some roar/afterlife effects depend on holding Aethers in your hand, which makes some hands/plays awkward

Notable Cards

image(8).png

Planetar Envoy is a fun card, and it can win games for you. There was a game where I got 2 Ekrileths from my opponent’s void and it sealed the deal. Planetar Centurion can provide a lot of value sometimes, but when it does, it could clog up your hand due to Aethers being mostly high cost. Helian Elite is obviously a well-known game ender if your opponent can’t deal with it, while providing defensive value as well. I didn’t include Polyhymnia because I got to play it maybe once or twice, and it got Metamorphosis’ed away anyways haha.

Notable Cards Not In My Deck

image(9).png

The Sky Reaver is good draw card if you can keep any Aethers on board and has decent stats. It’s a little costly though at $31. La Bolefuego seems like it can be used to tech against some spell-centric decks like Heirloom or Sleep Death. Rebirth Planetar can provide a lot of value, but at 7-mana it doesn’t provide frontline like the other high-mana Aethers, and with Control decks you can use the defense.

Other Gods

Other than Magic which has 15 God-specific Aethers, Light has 16, and War has 4. There’s some good Light ones which see play, but they don’t really have much tribe synergy to them.

image(10).png

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Going Forward

All the A’s are done and the last two were pretty tough haha. It takes a toll on you when you drop a few ranks and have to work back up to Mythic especially now when the competition is much higher, plus Daily Rewards aren’t even out yet. However, I think the next one can probably do 9 or more wins but I don’t want to jinx myself. Can you guess which it is? I’m going on a roadtrip though for the long weekend, so it might have to wait until next week!

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Last Week's Rewards

W27 Epic.png
W27 Rare.png
W27 Rare2.png
W27 Core Epic.png

Got a Legendary from a Epic Core pack so that is nice, but other than that, nothing interesting here.

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Nice job! I enjoy playing control aether magic, too. Unfortunately, you just matched into aggro light too much!

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