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RE: Splinterlands Ranked Rewards Update

in #splinterlands2 years ago

Bots could be sophisticated to play really really well and win a ton it is true but the tens of thousands if not hundreds of thousands of bots out there are mostly developed to play really well with a very small set a cards... a minimal set of cards. In the past they have mostly counted on playing eachother and counted on just doing more battles... but now about 28-30 battles is optimal for rewards so they'll need to focus on higher win percentage so yeah i think they'll try their best to have a better winning percenatage.
I think it is vital that they impliment their desired goal to stop bots froma network to battle against eachother.

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Sure, I agree!

We are writing about two different things here.

I just see the appearance of very strong bots in Champion League as the next tricky to solve problem to loom on the horizon.

While i agree and see your idea. I think you're talking more about ai than bots. Ai is a bot but has capabulity to learn but is heck of a hard thibg to be consistent especially if the games change with new cards and rules like wild and modern. Bots, are simply programmed accounts taht play specific cards regardless of changes. I think most bots used is just general bots and the obe you're saying is a specially made ai which not a lot of people can get their hands with unless you pay or make your own

I think as prizes are rather high nowadays the bots (even those which having the ability to learn and use AI) will become better and better. Already now I wish you much fun while trying to beat the 'bubke-bot'. :)

If new cards/rules come out there always will be an adaption phase of (lets say) a few weeks, but I don't see that as a major problem for bots/AI.