I found that rendering skulls is the most basic skill gauge when it comes to how good you are at picking up values. The subject has everything from round to irregular shapes and can have a lot of forms just by a difference in lighting angles. You can attach other objects into the composition and it conveys a different meaning.
I think this will be my skill check subject in the future now.
What else is new?
If anyone has been particular about the art I churn out, there are subtle differences in technique in rendering things. For this one, I wanted to let go of the minor details and focus more on the overall impression more. There's jewelry but not really jewelry there. There are flowers but these aren't really flowers, just random strokes that resemble floral patterns.
The QR code I use as a watermark leads to my @artofadamada account on Hive as a landing page whenever I share my work across other social media. I doubt I'd get a significant reach as I am now but if I can get more people curious about where that QR code leads, hopefully it converts to more sign ups on the platform.
My other social media pages: DeviantArt, Instagram, X