FAR HORIZONS is a strategic role-playing game of galactic exploration, trade, diplomacy, and conquest.
At the start of a game, each player controls an intelligent species and the home planet on which it lives. As the game progresses, you can explore nearby regions of the galaxy and establish colonies. As you range farther and farther from home, you will encounter other intelligent species. These encounters can be hostile, neutral, or friendly, depending on the participants. Interstellar war is a distinct possibility.
FAR HORIZONS, unlike some similar games, has been designed to make role-playing as easy and practical as possible. In addition to being a rich and realistic simulation, there are no true victory conditions - the game is played solely for enjoyment. However, at the end of the last turn, final statistics for all species will be sent to all of the players so that they can compare their relative strengths and weaknesses. Thus, rather than requiring a massive bloodletting as in some other similar games, it's possible for a peace-loving species to effectively "win".
Still, those who enjoy a more aggressive game, or those who wish to role-play an "evil" or warlike species will not be disappointed. FAR HORIZONS does not discriminate against anyone - it simply tries to be as realistic as possible.
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