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RE: Capcom Re-Releasing Street Fighter II on Super Nintendo Cartridge, Celebrating 30th Anniversary in Style

in #gaming7 years ago

I guess they will sell every one, though, and it becomes a million-dollar project. Work out all the costs around it, be tight with the budget, and rake in a great net profit for it. I can see why they're doing it, from a business standpoint.

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I figure this is a license deal by IAM8Bit and Capcom simply are cashing a flat rate licensing check off this.

Capcom is one of those publishers that embraced digital licensing early on. I remember fully licensed arcade cabs by various companies as far back as 2001 having Street Fighter II and other Capcom games in them.

This is just the first time I have seen someone license it for an actual cartridge release though.

That's what I call dropping some knowledge. The retrogaming community on steemit has officially replaced the rest of the Internet for my go-to place to read about retrogaming.

Even replacing Retro Gaming Magazine for you? Protip: I am co-owner of RGM. Lol

Just checked out your website and bookmarked it. It is definitely in the fold for me now. I did not know there was an Earthworm Jim TWO! (From SNES on the Cheap article).

Thank you, I have a team working over there (I drop in from time to time) covering a lot of bases. I will pass along your comment to the author of the article.

The only positive thing I have to say about it, is that it gives our community something to talk about. If they put some new characters in it or some significant new stuff in the actual ROM then I'd be all for it.

This is a completely missed opportunity for Capcom. They could have made this the defacto version of Street Fighter II to own. How? By including Sheng Long. That is how. Even if they had to remove a character (bye Balrog) I would have had no problem with it happening. It would also create an extremely limited edition version of the game.