Yes, I'm a programmer. This newest RM MV tool uses JavaScript as its internal programming language. Using ajax techniques and PHP, I can make it send and receive data (from game to PHP and vice-versa). The satoshi part, I use a third party API like FaucetHub or something.
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Oh cool! I have been debating on whether I should use RMMV or Clickteam Fusion for my game. Can you integrate the API in your game, or is it external?
I was also wondering how hard it would be to code something in Javascript that takes a saved variable, clears it and sends an email to me with that information. Any idea? So I could just manually move Doge into people's accounts and avoid the 'Hub and it's fees.
API is external. RM MV doesn't include any built in function for sending or receiving messages. Its scripting language is Javascript, though, and game can be exported as HTML5 to be placed on a website. Yes, it is possible to read and write variables from and to RM MV game. In the same page hosting the game I use the JavaScript function setInterval() to update variables every couple seconds or so, which I then send to a PHP script using ajax techniques / iframes / wathever. The PHP is the one that deals with APIs and what not. You need to have a good understanding of PHP, JavaScript and HTML to pull this off. They have a full list of RM MV functions here which helps things a lot.