
Another adorable little one has arrived!
Hey HoloZing Healers! 🌿 Today I bring you Glimmo, the very first turtle-like creature in the game—a perfect balance between solid defense and surprising agility. But in this version... he ended up trapped between crystals with a little “help me” face 😭
My goal was to show him trying to squeeze through the crystals, but his shell is so big that he got stuck, whining softly as he struggles to move forward. I’m not sure if that came across clearly, but his eyes say it all: shiny, innocent, and full of effort.
🔮 A TURTLE WITH A SHINY SHELL
Inspired by his evolution Gemino, I added a visual hint of the crystal-covered environment he grows into. And even though his real in-game skill is throwing sand to evade attacks, here I captured him in a more comedic—but still totally charming—moment.
🧠 TOOLS USED:
- Photoshop (as always, my digital salvation).
- Brushes: my trusty brush pack, with a few new ones featuring glitter effects
- Soundtrack: Big contrast this time—Glimmo is super cute, but I was listening to the full Pain Remains songs by Lorna Shore 😅
- Resolution: 1080 x 1920 px
(Thx to @holozing for such adorable creatures to bring to life!)

⏰ CREATIVE PROCESS
✏️ Phase 1: Sketch & Lineart
I started with a round, compact silhouette. From the beginning I wanted Glimmo to look extra cute—big eyes, tiny feet, and a curious expression. I already planned for him to be surrounded by crystals, so I sketched the environment early on too.
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🎨 Phase 2: Base Colors
I used the Pen Tool to separate each part of the body and shell into layers, applying well-defined flat colors. It still looked flat at this stage, but the full color palette and structure were already in place, ready for shading.
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🌗 Phase 3: Crystals Everywhere!
This was the most fun… and the most time-consuming part! I wanted the crystals to look realistic but still blend with the scene. So I built each one using the lasso tool to define inner facets, letting them reflect light differently to get that iconic crystal texture.


🌟 Phase 4: Shiny Eyes & Final Touches
As always, I saved the eyes for last. I used Linear Dodge and Overlay blending modes, plus a hard round brush for the small white sparkles that give them life. I also added some soft blur and lighting around Glimmo’s face to make his “I’m stuck!” expression the true focal point. And of course, gave his body more volume to make him look extra round and soft.
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✨ And that’s it… another creature added to my growing collection of HoloZing fanart!


Which Holo would you like to see me paint next in this cute style?
Let me know in the comments! 👇
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It's beautiful, this little Glimmo looks so realistic. I loved it 😍
Oh thank u, when giving details to artworks I don't know when to stop 😆
Wao que bonito quedo este proyecto digital, me fascino.
Gracias, aun me quedan muchos mas holos para pintar asi de lindos
Those crystals look so beautiful 😍. Glimmo is definitely shining in your work along with the crystals. Amazing vibrancy, amazing work!
Thank you so much, @solumviz, I'm always very flattered when you praise my work 🙏
I love your works. Keep going 😎!
Awesome work!
Thank u!
Beautiful!
Thank u @yeleisma2023!
Holo! We've chosen your wonderful artwork to be viewed on holozing.com/fanart, please let us know if you'd like it removed from there for any reason. Thank you!
Thank U Team!!