Yeah, it has been dragging Splinterlands down for years yet they refuse to pivot to giving it a quick and easy use case for now while putting more focus on bringing in new players. This new Auction stuff now also, it's again instant money that comes in at the cost of gameplay since most will get crushed by this card making the game less fun. Doesn't look like they are learning from their mistakes
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Yes, the land should be killed or easy use case like you said. Everything is really complicated and not appealing for new or existing players to figure it all out. I really dont care about making grain! LOL
I didnt look into the card auctions, but yeah, I understand the team need to make money, but will it make very much?