Splinterlands | CHAOS ADJUTANT is an awesome Defensive Magic Thrower monster

in Splinterlands16 hours ago (edited)


What’s up my fellow Splinterlands players!

I hope all of you are enjoying an awesome day with your family and friends and also preparing yourself for the long-anticipated altcoin bull run. Now for those who play the splinterlands on a daily basis, I guess right now you are playing this game in a casual mode because the last ranked season just ended yesterday and another fresh season has also started already. As usual, all of our trophy ratings have been reset already and if we take a look at the season clock, there are only around 14 days left for this ongoing season to meet its end, so we have plenty of time to reach our goals before the season gets reset again. So whatever goals you have set for this current season, either to reach a particular league tier to earn those lucrative reward chests or to secure a glorious spot in the champion leaderboard, be sure to start working on your goals slowly while maintaining your battle energy bar. Now taking a look at myself, last season I somehow reached the Champion III league tier and after the season reset, I again came down to the Diamond League and am right now playing at the Diamond II tier with a current trophy count of 3,200. From here, first I would need another 200 trophies to reach the Diamond I tier and then from there I will try to increase my trophy gradually to reach the Champion League again, and let’s see how it goes for this season.

Moving forward, let me now come to the main topic of this post today. I will be showcasing another amazing Rebellion card with you all and as you have already read its name in the thumbnail above, today I will be projecting the light upon CHAOS ADJUTANT, so, if you are interested, let us begin without any further ado.



CHAOS ADJUTANT

CHAOS ADJUTANT is a monster type card that was introduced in the game with the launch of the latest edition Reward card set and this card comes under the Rebellion edition cards. This monster’s attack type is magic and it belongs to the Neutral element, so you can easily get to choose this card while selecting any element if allowed by the match ruleset. This card costs 5 mana to be used in battles, so you can fit this card in your lineup when playing small to medium mana limit matches, or even in large mana ones if beneficial. The rarity type of this card is Rare, so you will need a total of 115 BCXs of cards in order to upgrade this card to max level. Now apart from a decent magic attack at average speed but with good health, this monster also comes with 3 very useful abilities which I am going to discuss later in this post. Let us now take a deeper look into this card’s league wise stats and abilities below to find out more.


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BRONZE

At level 2, this monster card possesses 1 magic attack power at 2 speed with 5 health along with the Scattershot ability which it has gotten since its initial level. With the help of this ability, this monster will attack random enemy units.

SILVER

As this monster gets upgraded to level 4, its stats get increased to 1 magic attack power at 2 speed with an increased 6 health and it also gets a new ability called Snare from level 3 onwards. With this ability, this monster now has a 100% chance to hit and apply snared when attacking enemy flying units. Snared units will lose their flying ability.

GOLD

When this monster gets upgraded further to level 6, its overall stats get increased further as it receives an increased 2 magic attack at 3 speed with 7 health along with those 2 abilities that I mentioned above. Though it does not receive any new ability in the Gold league, its increased magic attack will help you to kill down enemy units faster.

DIAMOND / CHAMPION

Finally, when you upgrade this monster card to its max level of 8, it gets 2 magic attack power at 3 speed with an increased 8 health. Not only that, but it also gets a new ability at its max level called Poison, it now has a 50% chance to apply poison after a successful attack. Poisoned units will lose 2 health at the beginning of every round.


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Battle Link


BATTLE STAT

After started fighting in the battle arena again after the season ended, I received this large 56 mana limit match last night where there were only 2 elements allowed to choose from - Earth and Life. There were also 3 rulesets applied in this match such as - Lost Legendaries (no legendary monsters can be used in this battle), Wands Out (Only magic monsters can be used in this battle) and Blood and Sunder (all units will receive the Corrosive Ward ability). As both legendary cards and non-magic cards are not allowed in this battle, I started thinking about an effective lineup using magic monsters and after brainstorming a little bit, I finally decided on a strategy and started building my lineup accordingly.

For this match, first of all, I selected the legendary Earth summoner Immortalis and at the front position of my lineup, I chose the Regal Peryton followed by Chaos Adjutant, Magi of Chaos, Goblin Psychic, Suidae Shaman and the Mycelic Slipspawn at the end position. Anyway, as both the lineups were revealed later, I found out that my opponent had chosen the same Immortalis summoner and at his front position, he selected the same Regal Peryton followed by Madcap Magus, Magi of Chaos, Goblin Psychic, Suidae Shaman and the Mycelic Slipspawn at the end position.


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As the battle began, both the Regal Peryton attacked each other also most of the monsters attacked their enemy Slipspawn, but no monsters died on the battlefield in the first and second rounds. However, in the third round, my Magi of Chaos got its first kill by taking down the enemy Slipspawn, followed by the enemy Magi of Chaos who also did the same and took down my Slipspawn. Then, in round 4, the enemy Shaman killed and won my Peryton with its big recharge attack and soon after, my Magi of Chaos also took down the enemy Peryton in the same round. My Chaos Adjutant came in the first place and with its large health and acquired void ability from summoner, it held the ground very strongly and defended multiple attacks. At round 6, my Shaman took down the wounded Magus easily and then, my Shaman again took down another enemy card, the Magi of Chaos this time at round 8. Next, the Shaman also sent another deadly attack and finally killed my Adjutant at round 8, followed by my Magi of Chaos who killed the Goblin Psychic at round 9. At this point, only the enemy Shaman was alive but I took care of it easily with my Shaman and Magi again at round 10 and finally, I won this breathtaking magic match and earned some SPS and Glint tokens for myself.

I hope you loved watching the Splinterlands battle with CHAOS ADJUTANT that I shared above and liked reading my battle post. Let me know your thoughts in the comment section below and I will be seeing you all in my next post.

I wish you all good luck with all of your future Splinterlands matches.

Thanks for visiting my post players, Please come again!
Stay well and keep playing Splinterlands!

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Posted Using INLEO

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The scattershot and poison is awesome ability. To be able ignore taunt and apply poison to random enemy is always good. 115bcx, my card has a long way to go. Without poison I dont think this card is that important. But that's just my opinion.

Wow! What an amazing breakdown of your Splinterlands strategy and CHAOS ADJUTANT! 💪⚔️ That match sounds like a real nail-biter, especially with all the twists in Round 8 and 10! It's always fascinating how different lineups can lead to such unpredictable outcomes. Congrats on holding your ground in the Diamond tier and aiming for Champion again!

BTW, I see u have posted it with InLeo, what are the advantages vs peakd / ecency? And can you post this kind of posts with the tag #Leofinance ?

I agree, it's a great monster! I'm only 29 BCX away from having him at max - Poison and Scattershot a a brutal combination, even more with the magic attack.