[ENGLISH]
The theme of this issue is the art of synergy, but the point is a nice combo! I know, right? The combination I often use is VENARI MARKSRAT and RIVER HELLONDALE to double buff OSHANNUS, but I've been using it for a long time, so I thought I'd introduce something different this time.
But surprisingly, there is no log of unusual combos. There are some very interesting combos that rarely occur, but I didn't bother to log them. If possible, it would be even better if it could be used after the release of Conclave Arcana.
So let's use him in Death Element, where he has no healing ability, but can suck HP with Life Leech and has high HP. He is the first healer in Death Element with Corrupted Healing. He is a spider man, a spider man! But his costume is black, so he might be a venom.
”Each round, restore 70% of max health to allied units, rounded down. Each time a unit is healed, its max health is reduced by 1.”
I can't tell you how many times I've seen this. What's with the 70% heal on all allied monsters?
Tank Heal is 1/3.
If you calculate specific examples, you will see that it is even stranger. Take, for example, the case of CURSED WINDEKU, a tank often used in Death, which has 9 HP even at lvl 1. Compare the amount of recovery of this monster.
If Tank Heal, it heals 3 points each turn. Corrupted Healing heals 6 points in the first round, double the amount! The second round is 5 points, the third and fourth rounds are 4 points, and the fifth round is 3 points. Really cheat!
If you want to combine them in that way, it would be better to use a monster with high HP as a tank to heal and raise it. Cards with high synergy would be cards that lower attack power and cards that raise HP.
Because of the Deflection Field rule in this battle, I am using HARKLAW with the Shield ability instead of CURSED WINDEKU. It doesn't make sense for Thorns.
KELAN GAINE is in the back because it is a countermeasure against being attacked by Sneak. BackFire is not written in the effect that is nullified by Deflection Field, so it should fight back, but I couldn't check it this time because I wasn't attacked from behind...
And then, I put ARACHNE WEAVER in the middle as a healer, BARON FYATT to reduce the attack power by half, and magic attack by -1 point due to the effect of SUMMONER.
HARKLAW remains until turn 7. If it is not defeated in the first turn, the opponent's attack power will decrease, so it is likely to be able to endure after that. If HAEKLAW is not defeated, we only need to defeat it from behind with magic. You can win with a little time to spare.
This time, the composition of the opponents was also very compatible. There were many long-range and melee attacks, so the Shield ability worked very well. If they were all magic attackers, I would not be able to withstand them. GARGOYA LION might also be possible, predicting that they are all magic attacks.
Death Element is very durable thanks to ARACHNE WEAVER, and if you tank a monster with Shield or Void, it will be very durable. In addition to HARKLAW and CURSED WINDEKU, any card with high HP can be used in combination.
Furthermore, if you include cards with abilities that lower attack power, such as Demoralize and Halving, the effect will be even greater.
Well, thinking about it again, there is a high synergy effect, or rather, the effect of recovery is too compatible with various abilities. Spider-Man, who can show such a recovery effect to the whole body, is a cheat man. Seriously, seriously.
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[日本語]
今回のテーマは シナジーの極意 ですが、要はナイスコンボ!ってことですよね?よく使う組み合わせは VENARI MARKSRAT と RIVER HELLONDALE でOSHANNUS を2重にバフするコンビネーションですが、ずっと使ってるので今回は違うものを紹介したいと思って考えてました。
でも、意外と変わったコンボってログが無いんですよね。すっごい面白いコンボとか稀に発生するんですがわざわざログ取って残してないからなぁ。可能であれば コンクラーベ アルカナ の発売後も使えるとさらに良いんですけどね。
そういうわけで、回復能力が無い代わりに Life Leech でHPを吸えたり、HPが高めだったりするDeathエレメントに登場した彼を使ってみましょう。Deathエレメントで初のヒーラー、 Corrupted Healing でブイブイ言わせている ARACHNE WEAVER さんです。蜘蛛男ですよ、蜘蛛男!あ、でもコスチュームが黒なので毒液野郎の方かもしれない。
「毎ラウンドすべての味方モンスターのHPを最大HPの70%回復します。そのモンスターの最大HPは1下がる。」
何回みてもおかしいね。すべての味方モンスターを70%も回復ってなにごと?Tank Healは1/3なのに。
具体例を計算するとさらにおかしいことが分かります。例えばDeathで良く使われるタンク、 CURSED WINDEKU の場合を考えてみると。Lv1でもHPが9ですね。このモンスターの回復量を比較すると。
Tank Healなら毎ターン3点回復します。 Corrupted Healing の場合、1ラウンド目は6点回復します。なんと2倍!2ラウンド目は5点、3~4ラウンド目は4点、5ラウンド目が3点。4ラウンドまでは Corrupted Healing のほうが回復量が大きいんですよね。マジチート!
そういうことで組み合わせるならHPが高いモンスターをタンクにして回復して上げるのが良いでしょうね。シナジーが高いカードは、攻撃力を下げるカードや、HPを上げるカードがいいでしょうね。
このバトルでは Deflection Field ルールの為、CURSED WINDEKU ではなく Shield アビリティがある HARKLAW を使ってます。 Thorns の意味がないからね。
KELAN GAINE が後ろに入っているのはSneakで攻められた場合対策ですね。 Deflection Field で無効化される効果にBackFireが書かれていないから反撃してくれるはずなんだけど、今回は後ろから攻撃されないから確認できませんでしたー
そして、真ん中に ARACHNE WEAVER を置いて回復役、BARON FYATT で攻撃力半減、魔法攻撃はサモナーの効果でー1点という耐久力マシマシの編成です。
7ターン目まで HARKLAW が残っています。凄い耐久力!1ターン目に倒されなければ相手の攻撃力は下がっていくのでその後も耐えきれる可能性が高いですね。 HAEKLAW が倒されなければこちらは後ろから魔法で倒していけばいいだけ。 余裕で勝てます。
今回は対戦相手の編成も非常に相性が良かったですね。遠距離攻撃、近接攻撃が多かったので Shield アビリティが非常に強力に作用しました。魔法攻撃で揃えられていたら流石に耐えられませんからね。魔法攻撃ばかりなのを予測して GARGOYA LION もありかもしれない。
Deathは ARACHNE WEAVER のおかげで非常に耐久力が上がりました。ShieldやVoidを持ってるモンスターをタンクにすれば耐久力は非常に高くなります。今回の HARKLAW や 定番の CURSED WINDEKU の他、HP高めのカードであればなんでも組み合わせOKです。
さらに、 Demoralize や Halving などの攻撃力を下げるアビリティ持ちを入れればさらに効果がUPします。
んー改めて考えるとシナジー効果の高いというか、回復という効果がいろいろな能力と相性良すぎるね。そんな回復効果を全体に発揮できる蜘蛛男はやっぱりチートマンですよ。マジでマジで。
以下の画像をは紹介リンク付きBATTLE URLを含みます。
これから始めようと思っているなら、バトルを見てから登録してみてね。
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