Edit: 3Speak seems broken for me today. No one that has posted 3Speak videos has a video that isn't broken, and all of them give me an error message 'This video file cannot be played. Error code 232011' in your case. Another was 233011. No idea what the difference is.
I am sleepy. I had to resolve an issue last night with a crowbar that deprived me of sleep. Such are the responsibilities our duty to society demands of us. Today is a better day.
Edit: now that I can see the game, I am reminded of Evercrack back in the day, which I found very immersive despite it's sometimes puerile mechanics and primitive graphics attainable at that time.
To an extent these can be fundamentally a desirable attribute. In Second Life, for example, it is the main draw, in fact. In Valheim and etc, construction is almost a game in itself, and mirrors the draw in games like Sim City and many other games.
However, I remember when I took a look at WOW when it first came out and replaced the RTS earlier WOW games. I found it's more flashy graphics anti-immersive, as you relate, and vastly inferior to Everquest because of it. That also drew an entirely different crowd, which at the time was enormously different from the Everquest role players, or from what yet is found on NWN, and LOTRO. I've never even glanced with interest at any AAA game AFAIK, because of these issues. I, like you, prefer the more immersive, less flashy, games of our past.
Consider further back in the past, even before any kind of remote electrical communications, and even before the Pony Express and letters were possible because writing was invented. As you consider each iteration of the world that existed prior to the present, you discover greater freedom as communication of edicts from rulers was less possible.
The advent of recorded speech was a clinal boundary, because our brains are evolved to acculturate us, and can't natively differentiate between fictional speech and natural speech of our neighbors. Hearing speech informs us culturally. Visual presentations of people further created acculturation to fictional society. Such fictional presentations have always been created by Priests and Shamans, but were limited to local iterations prior to mass communication. The Catholic Church and Islam were evolutions of this acculturation that sought to become universal, global phenomena.
The more immersive such representations become, the more we are acculturated to fictional society. We are today trained to live in culture that includes extraordinary powers and strange beings riding flying turtles and laying waste to ancient civilizations to attain to magical boons.
How can trapping rabbits to consume their corpse compare? The extinction of the megafauna and end of the ability to create ~4k meals of ~4kcal each with one kill destroyed a way of life, an ease of production of wealth we can hardly even imagine today, about ~13kya. But even then people walked around imagining the fictional reality their shamans created, that enabled their local society to prosper IRL. The fiction we immerse ourselves in through watching TV or playing games is entrained and our real world cultures reflect our fictional acculturation.
It does sound immersive.
Thanks!
Edit: 3Speak seems broken for me today. No one that has posted 3Speak videos has a video that isn't broken, and all of them give me an error message 'This video file cannot be played. Error code 232011' in your case. Another was 233011. No idea what the difference is.
Great! This video actually is playing.
I am sleepy. I had to resolve an issue last night with a crowbar that deprived me of sleep. Such are the responsibilities our duty to society demands of us. Today is a better day.
Edit: now that I can see the game, I am reminded of Evercrack back in the day, which I found very immersive despite it's sometimes puerile mechanics and primitive graphics attainable at that time.
To an extent these can be fundamentally a desirable attribute. In Second Life, for example, it is the main draw, in fact. In Valheim and etc, construction is almost a game in itself, and mirrors the draw in games like Sim City and many other games.
However, I remember when I took a look at WOW when it first came out and replaced the RTS earlier WOW games. I found it's more flashy graphics anti-immersive, as you relate, and vastly inferior to Everquest because of it. That also drew an entirely different crowd, which at the time was enormously different from the Everquest role players, or from what yet is found on NWN, and LOTRO. I've never even glanced with interest at any AAA game AFAIK, because of these issues. I, like you, prefer the more immersive, less flashy, games of our past.
Consider further back in the past, even before any kind of remote electrical communications, and even before the Pony Express and letters were possible because writing was invented. As you consider each iteration of the world that existed prior to the present, you discover greater freedom as communication of edicts from rulers was less possible.
The advent of recorded speech was a clinal boundary, because our brains are evolved to acculturate us, and can't natively differentiate between fictional speech and natural speech of our neighbors. Hearing speech informs us culturally. Visual presentations of people further created acculturation to fictional society. Such fictional presentations have always been created by Priests and Shamans, but were limited to local iterations prior to mass communication. The Catholic Church and Islam were evolutions of this acculturation that sought to become universal, global phenomena.
The more immersive such representations become, the more we are acculturated to fictional society. We are today trained to live in culture that includes extraordinary powers and strange beings riding flying turtles and laying waste to ancient civilizations to attain to magical boons.
How can trapping rabbits to consume their corpse compare? The extinction of the megafauna and end of the ability to create ~4k meals of ~4kcal each with one kill destroyed a way of life, an ease of production of wealth we can hardly even imagine today, about ~13kya. But even then people walked around imagining the fictional reality their shamans created, that enabled their local society to prosper IRL. The fiction we immerse ourselves in through watching TV or playing games is entrained and our real world cultures reflect our fictional acculturation.
Oh no. The 'Gentle Persuader' is fine. I have yet to check the door I applied it to.