Saying 'immersion' and 'game flow' too many times in English
To wish a new console, a new game, a new set-up, or even a new game update, is as simple and common to all of us as the celebration of Christmas. And sometimes it all ends up being a consequence of a bigger wish. Immersion and game flow.
We want a better console, a better keyboard, better headphones, and those better things sum up to a better experience overall. The smoother the gameplay the smoother the game flow, and therefore, the deeper the immersion can be.
You'll hardly ride the game flow if your fps rate is so low your eyes hurt, or if the sound quality is bested by a plastic cup. This is a whole set of problems that every single gamer sorts out in their own way, some don't care if it's all run in a microwave as long as it sounds good, some play with no sound at all.
However, game flow is not something you can get just by getting the latest consoles, the hottest PC or the coziest set-up. It's mostly on game design. A game that makes you feel lost, unguided or unrewarded will just bore you or even make you feel frustrated and you're most likely to just quit.
Some things like a pro setup may be secondary, but they add up a bunch, making it easier to achieve a good experience. (base image source)The best scenario. You're as comfortable as you've ever been, the time is perfect, the lighting your favorite, the place the coziest, no worries ahead. You choose and start a game in under a minute, no waiting, no hard choices. The game runs so smoothly, it would make the Nvidia logo burst into tears. You know exactly what to do and you never get lost.
When game flow is already engaged, there's room for immersion. This comes as a cooperative building between the gamer and the game design. It doesn't matter how good is the overall game immersion if it's broken when you find the main character is so stupid you want to slap them in the face, or the ambiance throws you off.
Now envision the last time you really felt like you were inside the game. Time passed like you didn't care. You had no worries if not attached to those of the character. The place didn't matter because you weren't there, but wherever the game showed you. The whole experience felt so true, as you were almost living it all yourself, in your own flesh.
Not everyone needs fancy graphics or a first-person view for getting a nice immersive experience.
Although it doesn't look like much of an immersive game (or if I didn't have much of a 'gamer equipment'), TLoZ Minish Cap got me realizing it was morning what I felt was one hour from evening, and I live in the goddamn middle of the Earth. It felt so magical to be Link climbing up that castle. I'd like to reinforce the idea, you might not need high-end stuff, or a super realistic game to get into it. Still, what does the magic for you is something only you can determine.
So what can I ask for? Maybe I could give Santa a headache with an extensive list of what I think could do it. But it's trickier than that. I'll rather just make it short, and wish for great immersion.
All images used on this post are my own unless stated otherwise. |
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Diciendo «inmersión» y «game flow» demasiadas veces en español
Querer una nueva consola, un nuevo juego, un nuevo setup o incluso una nueva actualización es tan simple y común a todos nosotros como la Navidad, y a veces todo deriva de un deseo más grande: inmersión y game flow.
Queremos una mejor consola, un mejor teclado, mejores auriculares, y esas mejoras suman para una mejor experiencia en general. Mientras más fluido sea el juego, más fluido es el game flow, y entonces, más profunda puede ser la inmersión.
Difícilmente tendrás un buen game flow si los fps van tan lento que te duelen los ojos, o si un vaso de plástico suena mejor. Es un conjunto de problemas que cada jugador soluciona muy a su manera. Hay a quien no le importaría jugar en un microondas mientras suene bien, hay quien juega sin sonido.
De todos modos, el game flow no es algo que puedas conseguir sólo con las consolas más actuales, la PC más arrecha o el setup más cómodo, es en gran parte cosa del diseño del juego. Un juego que te pierde, te marea o no lleva a ninguna parte muy probablemente te aburrirá o hasta termine frustrándote, y terminarás dejándolo.
Algunas cosas como un setup pro son secundarias, pero añaden un montón y hacen más fácil alcanzar una buena experiencia. (fuente de la imagen base)Imagina que estás comodísimo, el tiempo es perfecto, la iluminación está como te gusta, no te atormenta nada. Eliges y empiezas un juego en menos de un minuto, sin esperas ni horas escogiendo un juego. La vaina va tan corrido que haría el logo de Nvidia rompa en llanto. Sabes exactamente qué es lo que tienes que hacer y no te pierdes.
Cuando ya tienes un buen game flow establecido, la inmersión entra en juego. Una cooperación entre el jugador y el diseño del juego. No importa qué tan bueno sea el diseño si se rompe porque quieres darle un sape al personaje, o si la ambientación te transmite algo que nada que ver.
Ahora recuerda la última vez que sentiste que realmente estabas dentro del juego. El tiempo pasa inadvertido. Nada importa, sólo el juego. El lugar no importa, porque estás donde el juego muestra. Toda la experiencia se siente real, casi como si lo estuvieras viviendo en persona.
No todos necesitan gráficos deslumbrantes o una visión en primera persona para una buena experiencia inmersiva.
Aunque no parezca un juego especialmente inmersivo (o si mi hardware no era muy bueno), TLoZ Minish Cap logró que me diera cuenta de que había amenecido lo que yo sentí que fue una hora más tarde de que anocheciera, y vivo casi que en la mitad de la Tierra. Se sintió mágico, yo era Link subiendo el maldito castillo. Quisiera reforzar la idea, quizá no necesites tecnología de última generación o un juego súper realista para sentir que eres el personaje. Lo que te hace sentir la magia, es muy personal.
¿Entonces qué podría pedir? Podría martillarle la cabeza a Santa con una lista larguísima de todo lo que creo que podría lograrlo, pero es más complicado que eso. Lo haré corto y lo dejaré en que quiero una excelente inmersión.
Todas las imágenes utilizadas en este post me pertenecen, a menos que establezca lo contrario. |
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I totally I agree and allow me to dive into a bit of a rabbit hole to share my thoughts. I don't play anymore, but 20 years of playing Runescape and many, many other games taught me just that. One day, I stumbled upon this game, this game of true focus, Super Hexagon.
No matter which setup, bad input lag or no, big screen or on laptop, I seemed to struggle at the same rate. At the time, I thought I needed to enter a gamer mode.
Now, years later, I play Splinterlands for profit and I'm an amateur free soloist and rock climber, among other things. I see that it's all the same.
On the rocks, I climb best when I'm with my brother, feeling comfortable in my ability and having a good time rather than overfocusing on technique or raw information. A state of bliss and focus, some sort of meditative state I'd say. It's like if you've ever been to a friend's house, picked up a controller, and you are worse because it's not your setup. Their controller could very well be superior to yours (my case most of the time as a kid) but you learn to adapt to and master your craft with these imperfections.
Ages 14-17, my prime years of gaming, we had terrible internet. On League of Legends, we'd have 200 ping regularly. We played just fine after a while, doing great actually, and once I moved to better internet, I was suddenly doing terrible. I think performance is really tied to comfort and enjoyment as well. Especially in things like games, which are inherently made for enjoyment, or even things like climbing a cliff with no rope. You don't do that unless you enjoy it, and if you don't, your performance is certainly going to "drop." XD
As an old fan of the main Monster Hunter series, I've always been a gameplay over graphics kind of guy.
I feel I may have went a little out of topic there, but regardless thanks for sharing! TLDR; I agree lol.
You have a great point there. One usually thinks like 'Oh, I surely will be automatically better with this better whatever', but it's usually about enjoyment and how used you are to it. Everything has it's unique quirks, and discovering and mastering them might take some time.
Thanks for your comment!
Graphics are definitely not everything I wish people would stop focusing on that so much, I find gameplay is more important, glad you enjoyed Minish Cap most Zelda games are a fantastic experience you should play some of the other ones.
Minish Cap and A Link to the Past are two games that got a place in my heart, so I've ever since been looking forward to play the whole saga! Those are good proof that simple-looking games can offer a lot.
I'd go with some of that immersion any day. The best games I've played are the ones that immerse me the most.
Also, welcome to Hive! I like your writing style. Looking forward to seeing more of your content!
Thanks a lot! Will stick around for a while, so I'll be sure to annoy the community for quite some time HAHAHAHA.
That's awesome. We can never have enough dedicated content creators here :)
minish cap es un juegazo recuerdo que esa inmersion me paso fue con pokemon blanco y negro pase literal todo un dia despierto pegado a la DS jugando ya que la historia me engancho demasiado
Los Pokemon son muy inmersivos, se queda uno por horas pegado por una cosa o por otra. Recuerdo la de horas que pasé yo farmeando bien tryharder en el LeafGreen AJAJAJJAJAJA, gran juego.
Su publicación ha sido de mi total agrado, he de decir que logré experimentar con él la misma inmersión de la que usted habla, supongo que este es un sentimiento similar a estar inmerso en un juego por horas. Estaré al corriente de sus futuras publicaciones, le envío un abrazo desde la Patagonia.
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So true. You can find true immersion in some of the oldest games just because they resonate with you making them better then some of the new releases. Thanks for this article 😀