Physical description
The Red River is a relatively short but wide river that originates in the Granite mountains near Blackmill, and ends at Red Delta in the Amethyst Sea. It flows steeply down from Blackmill, through the town of New Toth, and then goes underground to resurface near Marbledem, continuing into the Hunting Lands, the great forest in a country named “the Duchy”. The Duchy has build a variety of wooden guard structures, such as watchtowers and overpasses, to permit traffic across the wide river and to guard it against invaders. The town of Sylophore consists mainly of Fleres and Marines, and is known for its grower community, while Marbledem is known for its thriving industry (e.g. the Swordworks and the Marble Factory). Further downstream the river passes through a few hamlets before ending up in the major city of Red Delta. In terms of color, the Red River is blue or gray coloured in most areas, but turns more red as it reaches the delta.
Navigating the Red River
The Red River can be mostly navigated by boat, with the exception of two areas. There is a large waterfall just south of Blackmill, and another smaller waterfall near the end of the Kazamer Ridge. In both areas, goods are normally offloaded and hauled to different boats or barges on the other side. The smaller waterfall near Sylophore is often considered the most dangerous part of the river, as the dense forests in these areas make it difficult for caravans to anticipate monster incursions.
Waterfall at the Kazamer Ridge
Waterfall at Blackmill
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Hook 'em Horns!