Animon summons implings for pretty much doing anything, I think the once per turn is in general so you can only get 1 impling a turn. Looks terrible on paper a 2/2 is awful stats and you only guaranteed 2 implings one for Animon summon and one when he inevitably dies on your opponent's turn.
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yea the stats do seem awful. And I wonder what they mean with another zone (the void?). Curious to see if there's any good combo builds around this