I thought I was the only one that felt this way. My friends hated this game because of the repetitive screens. I have always liked this plate form but the way they represented it on NES is sad. Look at the difference in what they put out for Pitfall on SNES. The first time I played it, I thought it was amazing because the graphic for that time was awesome.
You could tell the game developers were exploring how much power could they get the game to give. You crawl, climb and slide down twisty vines and jump around all kinds of environmental elements. It is fun but it's too much like the other games that came out on SNES. Button pushing bashers with too many things going on. It is a super fun game. Even has a secret board that ports you to the Atari 2600 version for a power-up. Super cool idea to the developer on that one. Other than the multitude of things to fight I just wish it went more the tome raider route instead.
For me the name "Pitfall" was forever tarnished after Super Pitfall, so I never even tried the one above. It does have a very SNES look to it though, that's for sure.