Catastrophic Beauty (ENDER MAGNOLIA: Bloom in the Mist Screenshots)

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You know, it's not everybody somebody treats a metroidvania game for photo, maybe the Ori games could be exception or Metroid Dread. But playing this, this serene, yet hollowed and broodingly dark aesthetic of a game, it beckons me to share some of the great shots I took.

It doesn't have photo mode, but instead the next best thing, UI removal in pause menu. As in, I can screenshot everything that I've done mid-playthrough, while pausing. Even some of those sick-moves you come around and see often in this community. Well, I got those nice HDR links too, time to shine those irises, and witness steampunk Edgar Allan Poe.

There will be cutscene shots too, the UI is hidden here so no problem taking shots. Some cutscenes will have a skip button too, so those are omitted. I can't get rid of the AMD hud thing hanging on left.


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A Homunculus named Nola is found stranded, with a sword cut through her. After being healed by Lilac's attuning, she was revived and pledged her service to her.

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Another one pledged too, after defeat. This guy has a giant metal hand that can fist enemies in a range. I mean, fist punch, not that stuff. Get your head out of the gutter, sheesh. His one punch wonder helps significantly take down poise, enough for me to take enemies out quick.

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The land of the fumes they called it, or at least it was till they found something they shouldn't have.

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Poor boy, he got caught by the fume blight. Least he didn't go manic and attack me, looks like the settlement is also doing just fine. The old man made my way to the next level.

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Another Homunculus in my steed, though, this one had a second form and it was dreadful to go up against. More is becoming clear over what has happened to the city, denizens, homunculi, and other living beings.

The premise to Ender Magnolia is about finding the purpose for our character's voyage. Through the decrepit state, with many struggling to get by, including other attuners. The stakes have risen, with the goal to find as many of the homunculi to deploy in battle as possible.

But death comes closer, the madness that drives the ones underneath has sown wreckage, and only leave who knows whatever terrible foe awaiting. They get stronger, terrifying, and more exciting as well to fight. From here on out, this is where everything comes ahead. And only continuing forward can take me to the answers I need. Including figuring out who the sisters they keep dreaming are.


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That's not a glitch, that's just Hola phasing. Looked really sick with the effect in place. Anyways, guy lost his team, he's alone and decided to hand me the owl to use.

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The gang are all here, well most of us thus far in the 2hrs I played. Good company.

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Nothing like a good upgrade could shoot vortexes like that. So shiny, I swear these game devs got the best out of the UE4 engine on this. The visual presentation really oozes here with finer detailing.

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This guy had been the vain of my existence, well only for 30 minutes. Because he was very difficult to take down. His ground stomp would send waves across, his drill will send out rocks, he can melee, and then change his attack forms into more stronger variations. After many tries, eventually I did win.


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Impressive, this video game has good graphics, no matter if the game is 2D, the important thing is that you can show us good screenshots, there are video games of this style that allow you to take great shots.