Hello all Hive People & Play2Earn lovers,
In the past blogs I have shared how I come across the ArcadeColony project and then how I started exploring the game MoonKart which is a part of ArcadeColony project along with other projects like Splinterlands, Stakehouse Den & Genesis League Goals etc. Recently I purchased my first card in the game hopping that I will be able to play my first race game in the game, I started with a Kart and then purchased a driver card also. To make is less expensive I started with the common cards only and of course used the Hive Engine also to convert the Hive into Script token, which is one required token to make purchase inside the game other then credits. You can check all this journey in my previous posts.
Fuel Requirement for Game Play
Even after accursing a Kart and the a driver card is not sufficient to start the play to earn the rewards. As player start participating in the race and he does not have sufficient fuel then the rewards earned will get the penalty and a potion of regards will not be awarded to the player and goes to burn. So Fuel is an important element you can not ignore if you want to play the and wanna earn rewards.
Lets generate some Fuel
Auto Vault is a place in Moon Kart where the fuel get generated which is an essential resource for acing. The players earned the fuel by staking the cards in the Auto Vault. Every race played in the game consume some amount of fuel so player need the management and the strategic planning.
You can fins the Auto Vault option on the left side of the screen (in the middle).
Once you clicked on the Auto Vault you can see the cards you have in your collection.
The option to Stake and Unstack the cards is available on the lower right side of the screen. When you click on the stake it will show the cards available for staking. Unstacking is very easy but once Unstack and used in the race the card will goes in cooldown period for some time.
The second requirement is stacking the Script token to generate the fuel. Scripts are the stablecoin in the Arcade Colony ecosystem. The display board shows how many token a player has stacked and how many are required to utilized the full potential of the staked cards. Based on the staked Script the system also shows the current fuel generation and expected fuel generation rate. The leveled up cards generate more fuel then the initial level cards.
I have staked two cards and also staked the script tokens, which generate the 1.9 Fuel token in 24 hours.
Those cards in the Auto Vault to passively generate fuel. The amount of fuel generated depends on the type of cards staked along with the rarity of the card. The higher the rarity means faster the fuel faster generation rate. The fuel generation of each cards is summed up to determine the overall fuel generation rate.
Fuel Consumption
The payer needs the fuel to participate in every multiplayer race, which make is must have resource in the game. Their is a limit on fuel storage so beyond the limit fuel generated is lost, player need to manage the fuel or consume the fuel well in time as Fuel cannot be tradable or transferred.
Their are different type of Karts available in the game. Each Kart has different stats and the fuel consumed in a race is also depends on the type of kart. The fuel consumption is calculated by the type, rarity, and level of all the cards used in the race.
Colony Token
I checked the Colony token available in my game wallet, and that are 28,810.203 in total. Just now claimed approximately 300 token, increased the staked token numbers.
What are your views let me know in comment section.
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Source of Images - Moon Karts official site, edited in Canva.
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