Navegar a traves de Pantallas en Kotlin [ESP-ENG]

in StemSocial4 days ago

Recientemente he practicado con este lenguaje de programación diseños sencillos en pantallas y por el momento he logrado cosas básicas.
Para diseñar pantallas visualmente muy atractivas requiere de mucho trabajo y conocer más a fondo cómo funciona.

I've recently been practicing simple screen designs with this programming language and have achieved basic results so far. Designing visually compelling screens requires a lot of work and a deeper understanding of how it works.
En este caso voy a mostrar cómo navegar entre dos pantallas creando un simple contexto. Todo esto que voy a mostrar lo aprendí gracias a un tutorial en internet y por más simple que se vea tomó su tiempo entender cómo funciona.
In this case, I'm going to show you how to navigate between two screens by creating a simple context. I learned everything I'm about to show you thanks to an online tutorial, and as simple as it looks, it took a while to understand how it works.
El método encargado de navegar entre esta pantalla se llama intent que hace referencia a un contexto de una clase y permite navegar a otro que contenga una actividad.
The method responsible for navigating between this screen is called intent, which refers to a context of a class and allows you to navigate to another that contains an activity.
Sort:  

Thanks for your contribution to the STEMsocial community. Feel free to join us on discord to get to know the rest of us!

Please consider delegating to the @stemsocial account (85% of the curation rewards are returned).

You may also include @stemsocial as a beneficiary of the rewards of this post to get a stronger support.