dCity Progress Update #56

in dCity4 days ago

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Introduction
Good day to everyone, hope the week started out well for everyone. It's midweek and time to look how the city is doing. Work since the last ramp did not slow and work hours for me have been on the rise. Focus on growing SIM had never stopped and hopefully I can continue accelerating.

What is dCity?
The game is a city simulator game based on Hive NFTs where one can create a city the way we want it to be. As players develop and grow their cities, optimization is needed in terms of buildings, city population, the income that the city yields and technological developments. While many aspects of the game can be calculated based on the simulator within the game, there is a portion of randomness in the form of crisis event which can bring different kind of impact to city which affects income or popularity. If you like the original SimCity, I am sure you will like this.

My City and Intermediate Plans
The below screenshot is how my city looks like at this moment:

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City
Everything unchanged similar to last week because I was focusing on SIM growth than increasing the city elements unless some major change require me to do a bigger edit in terms of balancing everything within the city such multiple student converting to working adults.

Daily SIM income is at 105 which I need to always keep a look out in case I get displaced and fall out of top 400. Another potential income that I can work on is actually the income that come from the military side. At this moment war profits that I am getting is 14 SIM per day. Didn't really had time to monitor War income related cards yet but this is something I want to work on.

Welcome New Citizens
Since the last update, there were many students added. A total of 6 young citizens have started schooling and move one step closer towards contributing for the city.

There is something very weird because when I look at my selling list for young citizens, even those that I sell recently have become students. Is there some accelerated growth serum brewing in my city? I am not too sure. Something I will be keeping watch in this week. And that goes to say, I do have quite a number of students actually on sale now with them all converting from young citizens. Upon observing for a while, I will need to see how to adjust my SIM income gathering.


SIM Millionaire Goal Progress

CurrentGoalDelta
512k1M488k

The growth for this week is just approximately 5k from previous which is not alot. I do have quite a number of students in the market and thinking if I should sell them or wait till they become working adults before selling them.

Layer 2 token conversion make up most of the SIM income for this week and I will continue to work on them so that I can move closer toward the goal.

Current SIM Holdings
At the moment of writing, the current amount of SIM I am holding has reached 512,264 SIM. Not as big an increase as before with some layer 2 conversion while I didn't really have good sales from young citizens whom suddenly all become students. Need to rethink how should I gain more SIM from sales.

Why Hold SIM?
This is reminder to all that holding SIM (or commonly known as SIM Power) brings about daily liquid hive if one having above 8000 SIM Power. SIM Power is calculated by the from the 30 days average SIM holdings.

With the increase in SIM in my Hive Engine, the 30 day average of my SIM power will continue to increase and then translate to move liquid Hive earning per day. Amount of liquid Hive per day based on current 30 day average is as seen below:

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The average value is still catching up to my actual SIM holdings and with my current additional injection with gap widening now to about 70k. No issue with lagging, will continue to add more SIM as and when I can to boost the passive earnings. While it might look tiny to many but definitely any passive is good for accumulation.



Assuming no increase in Sim Power (which is not possible with my city still generating income), I will be getting 0.69 liquid Hive per month. For now, the daily Hive drip figure has a minimal increase probably due to the changing SIM price. This amount that is earned passively will aid me in my goal where I am hoping that with this continuous building of the passive liquid hive accumulation, and when the goal is hit, I will be able to fully fund for the minimum hive power up requirement for Hive Power Up of 10 HP solely from this. And this will need me to be able to accumulate 0.333 Hive per day in order to do so. Right now due to reduced liquid hive gotten per day, while I am further away from my goal of 0.333 liquid Hive per day.

With some odd observation on young citizen conversion, I might consider selling students instead unless a converted student can net me more consistent SIM income.

Closing
Thank you all for coming by and reading my update. I am looking forward to pushing my city higher and higher in terms of income whenever I can without affecting growth of SIM. Opportunity identification is important which can really help propel my city.

Looking forward to more on my journey of growing the city as it matures and progresses!

If you're interested to also try out this game, you can access dCity by visiting: https://dcity.io/

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I am currently also part of PIZZA community and also a part of the community's Splinterlands Guild. PIZZA is an active gaming and creative arts crypto community on the HIVE blockchain. Popular cryto games such as SPLINTERLANDS, RISING STAR and HASHKINGS are actively discussed here. Plenty of other things are being discussed there with many good information.

Many events are being organized from time to time. Join the PIZZA DISCORD. This is a place filled with 💰🍕🎁GIVEAWAYS & AIRDROPS💰🍕🎁 and most definitely consisting of a friendly community to be in.

Something to checkout
While we continue to grow the city or play play2earn games, do give Crypto Company a visit and check out Banner to Boost campaign and other amazing programmes they have:

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