I am not sure I read you correctly but I would not say blockchain environment gets the best out of game devs. The failures I have been observing seem to include talented devs that finally got a break from those dumbass bosses that kept talking of money.
They could finally print their tokens. They could state how much to sell it for. They could print more to keep people happy. That approach indeed produced a few billionares but in a wrong denomination.
Was more the other way around. The devs get from the blockchain environment. Especially when the package involves what you just said as well.
But yeah, things eventually will go the same path. I am not eluded... but while it lasts, I will enjoy it as it is.
I don't believe it will be like that, there are lots of great ideas that sometimes bring special features to the table and usually can't be simulated without blockchain and the community it is involved with.
But, I do agree with the part where you say that when the game is good, it's simply because people like to play it, not because of any other things.
I also believe that because of the decentralized nature of blockchain (the ones that are decentralized), there are lots of "features" that will only emerge on games that use blockchain-based backends, that otherwise would be too expensive to "reproduce" using traditional server centralized-based systems (even if by regions like most game factories are divided into).
Anyhow, I like to maintain the positivism about this. Especially because it brings the possibility for many that dumped their bosses and didn't find any alternatives.