🔥⚔️ Ninth Conclave Arcana Conflicts Airdrop: DRAGONLORD MANCER ⚔️🔥

Dragonlord Mancer was not born to power. He earned it.
A nameless orphan from the streets of Beluroc, taken by a lich and raised in darkness, he learned forbidden magic — then chose to walk away from it.
He fights with blade and spell, but trusts neither blindly. Every victory is earned. Every step forward is his alone.
A Dragonlord of the Gloridax Empire. A survivor of the tower. A warrior who stands where the fight is fiercest.
This is Dragonlord Mancer.
⚔️ Battle Stats

Mana Cost: 7
🩸 Bloodline Dominion
Units of the following bloodlines can be summoned from any element and gain Scavenger:
📣Saurian and Bruteborn

Scavenger
+1 health and max health each time any unit is defeated.
🎯 Tactics – Grants Two Units

Bloodlust
+1 to all stats each time this unit defeats an enemy.

Corrupted Healing
Each round, restore 70% of max health (rounded down) to other allied units. Each time a unit is healed, its max health is reduced by 1.
🚚 Battle Wagons: The Front Line of War
All Mage Wagons, both existing and newly crafted, are eligible.
Capacity
- Cards: Up to 5 cards
- Packs: Up to 100 packs (Any Rebellion or Conclave Arcana Pack)
📊 Points Breakdown
| Item | Points |
|---|---|
| CA Cards | Full collection power in points |
| Rebellion Cards | Half collection power in points |
| Rebellion Packs | 50 |
| CA Standard Packs | 100 |
| CA Alchemy Packs | 300 |
| CA Legendary Packs | 600 |
🎁 Rewards System
Every 100,000 points earns you 1 entry toward the Conflict airdrop.
Each entry has a 0.068966% chance to receive the Conflict card.
A guaranteed drop is awarded after 1450 entries.
For every 25 cards received in one Conflict, you are guaranteed 1 Gold Foil version.
If you use Alchemy Potions to boost all of your chances:
→ For every 13 cards received in one Conflict, you are guaranteed 1 Gold Foil version.
🧪 Boost Your Chances with Potions
| Potion Type | Boost | Cost Per Card |
|---|---|---|
| Alchemy | Gold Foil chance 4% → 8% | 50 |
| Midnight | Black Foil chance 0.1% → 0.2% | 50 |
🎉 Jackpot Additions
At the end of each Conflict:
- 1 Black Foil Arcane
- 5 Gold Foil Arcane
These will be added to the Conclave Arcana Jackpot prizes and become discoverable through pack purchases on the secondary market, as Standard Packs, Alchemy Packs and Legendary Packs are sold out from the primary Pack Shop.
🔁 Preparation Phase
The Eighth Conflict concludes on April 5th, and the battlefield falls silent — briefly.
Participants will have a few days to repair, rebuild, and prepare their wagons before the next Conflict begins.
Review your strategies.
Calculate your points.
Adjust your Mage Wagons.
Rally your forces.
The Ninth Conclave Arcana Conflicts begin April 8th.
🕛 Conflict Timeline
| Phase | Date |
|---|---|
| Eighth Conflict Ends | April 5th |
| Ninth Conflict Begins | April 8th |
| Ninth Conflict Ends | May 8th |
📈 Ninth Conflict Numbers
| Item | Value |
|---|---|
| Base Gold Foil Chance | 4.00% |
| Boosted Gold Foil Chance | 8.00% |
| Alchemy Potions Per Chance | 50 |
| Base Black Foil Chance | 0.10% |
| Boosted Black Foil Chance | 0.20% |
| Midnight Potions Per Chance | 50 |
| Points Per Entry | 100,000 |
| Airdrop Chance Per Entry | 0.068966% |
| Entries for Guaranteed Airdrop | 1450 |
| Airdrops for Guaranteed Gold Foil | 25 (13 with Alchemy Potions) |
📖 Lore
Dragonlord Mancer
The boy grew up nameless on the streets of Beluroc. No parents. No home. No one who cared. He survived by stealing, hiding, and running from trouble.
He was picking pockets near the waterfront when something caught his wrist. Gray skin stretched over bone. Clawed fingers. Red eyes glowing beneath a purple hood. The thing studied him for a long time. When it spoke, its voice was a hoarse rattle. "Come with me, would you?"
But its grip said it wasn't really asking. The boy's heart hammered, but he didn't scream. Screaming had never helped.
The creature took him south on a horse-drawn cart that stank of dead things. They crossed the mountains on paths rarely traveled, through land where the Dark Eternals ruled and the living weren't welcome. The boy didn't ask where they were going. He sat in the back of the cart with his knees drawn up and watched the last living trees disappear behind them.
The tower rose from the Southern Wastes like a black tooth. Inside, the creature handed him a broom.
"Sweep the floors. Touch nothing but the broom."
The boy swept. The next day, he swept again. On the third day, his master began to teach him.
The boy learned fast. First letters, numbers, and history. Then magic. His master was patient in his way, though his methods were cruel and his purposes dark. He never explained why he'd taken the boy in. The boy never asked. He was fed, sheltered, and taught things no street orphan should know. But he had a bed and meals that didn't require stealing, and that was enough.
His master gave him a name: Erik Mancer.
Erik studied under him for years. He learned to channel dark magic, to speak with spirits, to pull power from places most mages feared to touch. He was gifted. His master told him so, a rare compliment.
But he watched what his master did with magic. The dark and horrible things he consumed. The living bodies dragged through the tower gates by creatures of the lower planes. He consumed those too. Not their flesh, but their souls.
Erik left on a winter night with nothing but his clothes and what he'd been taught. Crypt Mancer watched him go from a tower window but didn't stop him.
He made his way back to Beluroc and booked passage on a Lyverian trade ship to Praetoria. A new continent, a new life, and no lich to serve.
He hired on with free companies across Praetoria, lending his sword where needed. He knew dark magic and used it when he had to, but every spell brought memories of the tower and his master's voice in his ear. The blade was cleaner. The blade was his.
He broke a siege at a mining outpost and held the gate until reinforcements arrived. He used his counterspells to end an outlaw conjurer. He escorted a merchant caravan through bandit country without losing a single wagon. Word spread of the mercenary who carried a sword and fought like a mage.
Then the Chaos Legion came.
Erik had no allegiance to any splinter, and he wasn't about to kneel to Silus of the Rift. He fought against the legions with whoever would have him. When the Gloridax Empire rallied its Dragonsguard, Erik joined as a mercenary auxiliary.
The Dragonsguard didn't respect him. A foreign mercenary with no ties to the empire, fighting alongside warriors who'd trained at the Imperial Academy since childhood? He was tolerated, nothing more.
That changed at the Battle of the Northern Highlands.
The Chaos Legionnaires broke through the Dragonsguard's flank. In the rout, a Gloridax contingent was driven into a narrow gorge. The rock walls kept the enemy from surrounding them, but the gorge was a trap. The legionnaires were trying to push through the southern mouth while sorcerers on the ridges above pinned the contingent under a storm of fire and dark magic. No one inside could move without getting cut down. The northern defile was still open, but another detachment of legionnaires was moving to seal it.
Erik saw it from the supply road above. The Dragonsguard were huddled beneath shields of both steel and magic. They had minutes at best before the legionnaires closed the northern defile and everyone inside was dead.
He leapt on a horse, rode down the slope, and reached the northern defile before the legionnaires did.
He held the gorge’s mouth against them, taking an arrow through the shoulder and a blade across his chest. He snapped the shaft of the arrow and kept fighting.
When they fell back to regroup, he turned his counterspells on the sorcerers above. Their wards cracked, and the fire from the ridges faltered. The trapped Dragonsguard finally had room to move. They counterattacked through the defile alongside Erik. The enemy finally broke.
Erik collapsed where he stood, bleeding from a dozen wounds. Forty Dragonsguard walked out of that gorge. Without Erik, none of them would have.
He woke in the Dragonsguard's field hospital weeks later. A drakoshan officer was waiting for him. The suam emperor wanted to meet him.
Erik had never knelt to anyone, but he knelt before the suam emperor. The Gloridax had earned his respect, and he had earned theirs. The emperor named him Dragonlord, an honorary title reserved for warriors of extraordinary valor, and commissioned him as a dragutsu in the Dragonsguard with a contingent to command.
He made a home in Oasis. Learned the customs, the language, the history of these people who'd accepted him as one of their own. In time, he rose from dragutsu to dragyo.
Then the Conclave Arcana began its hunt for the secret of Praetoria.
Still decimated from the Chaos Empire's conquest and the rebellion that followed, the ashinach weren't ready, but the empire couldn't wait. Someone had to lead a vanguard into the Wild Northeast against Jicarilla the Rime and her storms and her floods and hold the line until the main deployment followed. The Grand Consul chose Dragonlord Erik Mancer.
He marched with Orrak Veyl, the ancient professor whose knowledge of draconic warfare kept the vanguard alive; Joraki Venshiro, the insubordinate dragudo who mocked everyone but never missed a shot; Kaori Matsune, whose discipline masked an ambition sharp enough to cut; and a vanguard of Dragonsguard who weren't enough to stop Jicarilla but might slow her down long enough for reinforcements to arrive.
A long time ago, a nameless boy walked through the gates of a black tower because he had nowhere else to go. Now, Dragonlord Mancer marched into the storm because he was exactly where he belonged.
🔥 The Call
Power evolves.
Strategy deepens.
The final Conflict of the core set is here.
Dragonlord Mancer brings fear to everyone on the battlefield.
Prepare for what comes next.
Enter the Ninth Conclave Arcana Conflicts.
so cool :)
seems kinda op