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RE: Proposal to Sunset Vouchers into DEC-B (FINAL EDIT DONE - PLEASE READ)

in #spsproposal2 months ago

Sure, but that case could be made for everything since the creation of Splinterlands - everything was created once... Vouchers are part of SL for at least 4 years when I started. Based on that - no, it's not revoking a past decision. It's a distraction, leading away from the real problems that are not targeted. If the whole situation wasn't as dire as it is - sure, fix a minor issue that comes up with Vouchers by deleting them. But right now, the proposal just a waste of ressources that should be spent on fixing real issues.

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Wow... so wrong on so many levels.

Vouchers aren't even 4 years old. Vouchers were created around the time CL was in pre-release. So, yes- it's revoking a past (bad) decision.

It's not a distraction- it's a trust building move that shows the team can look beyond personal gain to rebuild the foundation of the game.

Vouchers ARE one of the 'real' issues right now- they are worthless and they are being issued at the rate of 40K/day. Every Voucher burned is 50 DEC that isn't burned- screwing up the almighty 'wheel'.

TBH- I don't think there's any appetite for fixing any of the 'real' issues. Too many people are too invested in keeping things broken @davemccoy

Thanks for clarifying that 40k thing - I didn't know that vouchers came out of thin air. Still, if I do the math - that's around $1300 a day (in a 10Mio+ total marketcap), even if you can get 50 DEC per Voucher (market price is around 21 DEC, as stated in the post) - that's around 3,6% dilution per year. Not great, I agree, but considerung the dilution and market price drop in SPS and DEC, that just doesn't seem a "real" issue to me. But I might be wrong on that, too, maybe some comma went the wrong way in my calculations :-)

I can't see why this is rebuilding the foundation of the game. Maybe it is, but if so - the proposal and your argumentation really aren't making the case for that. And hence, it seems like a distraction to me. Instead of focussing on why nobody wants to play anymore, they focus on a minor thing. It's not like a newbie comes into the game, sees the voucher system and says "boy, that's too complicated and too much dilution, I'm outta here."

You're right about the time - it's 3 years. Still, since I started playing :-D

I hope you can think into that, even though I have the feeling that you're kind of stuck on being right about everything... So, even if not, I do hope you're right and that it's a great move :-D Have a good night :-)

There are a lot of different ways you could calculate this. Some seem less important and some seem more impactful. Here's one of many that shows it more impactful.

1 voucher = 50 DEC in game. 40k vouchers pre day coming out of thin air * 50 is 2 million DEC created every day. Let's ignore that we typically burn less than 2 million DEC per day across the entire platform and figure how it compares to SPS inflation.

If you look at how much SPS you need to burn right now to create 2 million DEC, its 326,000 SPS. Currenly, our daily SPS emissions are between 600-700k SPS. That means daily voucher print adds the equivalent of 50% more SPS inflation every day to our ecosystem.

So between that and the fact vouchers have complicated pricing, confused players, have been a sore point in the community and our narrative for 3 years as they go down, and they've been burned in place of what is likely billions of DEC over the years, Vouchers are a major issue imo. Just last week I sent vouchers to a player because he couldn't figure out how to get money onto hive engine to buy vouchers and was ready to quit because he wanted to buy more energy but couldn't.

Screenshot 2024-07-09 at 10.22.08 PM.png

What if we reduce VOUCHER emissions and see what the results will be. It will barely take any time to implement and if we cut down emissions drastically, it will achieve a considerable portion of what this Proposal tries to achieve while taking very little efforts.

Thank you for a comprehensive, not condescending reply! :-)

You are right about one thing: I misspoke when I said "Rebuild the Foundation of the game". Vouchers have nothing to do with "the game".

Getting rid of Vouchers would rebuild the foundation of the economy of Splinterlands, which is completely different. As @imno so eloquently stated- Vouchers have been an issue since they were first created and they continue to play havoc with the economics of the game.