Tier Five Guild Brawls and Should We Add Human Only Wild?

in Splinterlands6 days ago

When it comes to the current Splinterlands gameplay I believe the most exciting part are guild brawls. And in guild brawls I have been a part of tier one, tier two and tier three as well as tier five guild brawls. Without question tier five brawls are the most exciting!

Through out the last year or so I got to play most of the frays in tier five guild brawls. But my specialty is playing Wild Diamond Brawls and Wild Gold Brawls. I have two accounts that play in tier five guild brawls: one for YGG Legion guild where I usually play Wild Diamond fray and one for Plan B where I play Wild Gold tier fray.

Current Brawl

I would like to start with the current tier five brawl that I was a part of. This brawl the same as my last brawl had both Plan B and YGG Legion as part of the same brawl. That happens a lot since there are not very many guild participating in Tier 5 brawls.

As you can see from the image above there are only twenty three guilds that are battling in tier five and these 23 guilds are sharing an SPS reward pot of 29,606 SPS this brawl. That is quite a bit of SPS...

Even for the sixth place out of seven guilds in this brawl the SPS rewards for each guild member in YGG Legion was 136.121 SPS. We also got 5080 Merits each for placing at number six. Well, we are a very relaxed guild so we rarely take top three in tier five brawls. We also have some space available in YGG Legion so if you would like to try yourself in the most competitive brawling tier of Splinterlands please let me know. I am an officer so I can talk to the guild owner and probably get you in.

As you can see our performance was not great we had two wins for every three losses 60-90 Win/Loss ratio. Plan B on the other hand placed second and had almost a reverse ratio of 92 wins vs 58 losses. But Plan B is a VERY competitive guild where you have to have at least a 60%+ win ratio in braws to just be a member of the guild.

How Did I Do In This Brawl?

In YGG Brawlers I had a record of five wins and one loss in a Wild Diamond fray:

I have actually defeated Bajakhan from Plan B, so I am pretty happy with it and my only loss came from Capricorn03 from Peakmonsters Hurricane which came in the fourth place close behind the KOG that took the third place.

Peakmonsters Hurricane is actually a backup guild for those that are working towards Plan B guild or are not competitive enough based on the win rate to be in Plan B. But it is also a super competitive guild even for tier five brawls. I was originally offered a choice to try out in Plan B or start in a slightly easier Peakmonsters Hurricane. Of course I went for the once in a lifetime opportunity to try myself in one of the top brawling guilds :)

In Plan B you can see that I did a bit worse this time with four wins and two losses and one of my losses came once again against a member of Peakmonsters Hurricane: Adamaro. I did defeat my opponent from the YGG Legion BurningGelk in this brawl.

You can also see that our rewards in merits were almost twice higher at ten thousand plus merits for a second place in this brawl. My SPS reward was also higher at 208.719 SPS.

Win Rates in Tier Five Brawls vs Ranked.

What I find interesting is that my win rates in tier five brawls are much higher than my win rates in Modern or Wild or even running a bot in Wild ranked. Ranked battles are much more competitive than brawling in Splinterlands even at the highest levels!

Take for example my last season in Wild running XBot:

That is only 51.34%! I tried many times playing manually and I would get even lower win rate in Wild so I gave up on that. And it is exactly the same deck that I am using for tier five brawls and get:

78.33% win rate over the last ten guild brawls in tier five. I am ranked number four in Plan B by the win rate of the last ten brawls right now. Such high win rate could be an accident in one, maybe two brawls in a row, but 10 brawls in a row? That is no accident!

This means that Wild ranked is way too competitive and is discouraging even for the best players to play against bots. Also, knowing you are playing against a bot and loosing is the worst feeling for a player!

I think this calls for a Human-Only Wild League in Splinterlands. I believe it would increase older card asset values, bring more players and help with player retention in Splinterlands if we split the ranked reward pool into three equal parts:

  1. Modern-Human Only
  2. Wild-Human Only and
  3. Wild-Bots/Humans

Now that we could have liquidity bots in any league match liquidity should not be an issue...

@davemccoy what do you think? Is it something that could be a proposal @clayboyn? Maybe big SPS holders can chime in their thoughts on this as well? @bravetofu and @azircon?

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I don't think it would pass a vote due to the fact that you're going to have to split the rewards somehow... which means you either need to split existing modern/wild into thirds... or you need to split wild rewards for passive/active play. The question at that point becomes... why do we need passive play at all when an airdrop would suffice? Which also raises the other obvious logical fallacy here... we don't have a "human only" modern... which means we likely wouldn't have a "human only" wild. There just isn't enough match liquidity to support it.

I think a better approach would be this...

  • Have sylar or the archmage guys bring the bot internal.
  • Have the "passive players" that want to stake cards and not actually play lock their cards into the in-game bot system.
  • Use the in-game bot system to generate match liquidity with real assets.
  • Split rewards into thirds for modern/wild/passive.
  • Solves the match liquidity, solves the "passive" play, gives the same "human only" situation you have in modern right now... but with the requirement of actual owned assets being used to provide the match liquidity.
  • Obvious problem is this would take development time and require passing a proposal that I doubt would get strong support due to the aforementioned reward split.

Anyways, that's how I would personally approach all of this, but yea, I'd suggest following azircon's advice to see if you can at least get the majority of top holders to accept or at least not block the idea before spending too much time on it.

Thank you for such a thoughtful response! Yeah, things are never as simple as they seem. I also see that people want to make it even more complicated by adding wild pass changes into it as well which might be also needed, but probably shouldn't be rolled into the same proposal as it may make it even harder to pass...

I thought that we do have a real human only Modern as there is a check box you can now check that removes liquidity bots?

@topcomment

Yea that's true they did add the toggle to turn off the liquidity bots. I suppose the same could be done for any potential "human only" wild mode.


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so breaking the current wild into bot and human

I can support that.

Yes! That would give opportunity to run a bot and opportunity to enjoy bot-free Wild if you want to play yourself...

unlikely to pass :)

Why not? Doesn't seem like it would be expensive for Splinterlands to do this and it could be 3 equal parts or splitting SPS rewards for the wild into two or any variation of that. I heard it many times from various players that it is not fun to play against bots, so Wild is basically all bots at this point. Having another mode that gives opportunity to players to use their older cards and not have to play bots should be a good thing, even if SPS rewards are lower than Modern.

Do you want the long answer or short one? :)

As said already that I will support it.

Now go through the process of elimination..... will the following 3 individuals supports it?

Bravetofu
Vugtis
Cryptoeater

If they do then you might have a chance.

I am never that much interested in "why", when it comes to a political process......I am only interested in "how".

If you are a lawyer, then:

"It doesn't matter what I believe. It only matters what I can prove!"

I love Splinterlands and have expressed the same desire as you several times in my posts.
I have never liked the combination of bots and wild passes because human players are the pillars of every game, and being forced to play against private bots to use your wild cards has always seemed counterproductive to me.
I play Splinterlands every day because I enjoy it, but I have a lot of wild cards and would return to playing in Wild immediately if there were a format for humans only!

I agree with your proposal 100%!
@tipu curate 2

I think what you said totally makes sense! I am sure many feel this way.

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A human-only wild could also refrain from the wild-pass, and give back some worth to older cards. I never play wild anymore, without the bot, and generally, the tournaments and brawls are enough wild for me. I use the bot to not lose my energy when I don't have time to play manually, which happens too often, unfortunately.

I am kind of OK with keeping wild pass for everything, it is not very much and helps burn DEC...

Well the intention was to prevent abuse by bots, exploiting too much. Free2Play Wild for humans would be the better option, in my opinion.

From what I have always understood, the wildpass is to prevent players to earn for ever with a one time buy, that's not sustainable.

It's more about the bots I think. Before, you could make a few SPS even just using a very minor deck without many cards. That was not sustainable. Now, it's a little harder as one has to have the right cards to play high enough to win back the 2k DEC - that is mostly legacy players that can do that.

It was introduced to stop bot farms, that's what stated the proposal

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There should be a human wild mode only, old cards have no utility beside sit in the dust and land is not a real utility, prices keep dump and soon we will have land cards dedicated to land...

I can see your point...

I would def vote for a wild rework, not only for the human only but also for a lower wild pass fee for the lower leagues, as it is now only max level decks can earn enough to offset the 2k DEC wild pass, make it a 500 / 1000 / 1500 / 2000 for Bronze / Silver / Gold / Diamond for example.

I LOVE playing with my wild cards in wild brawl frays, it's so much fun

For human only wild pass rework might make sense, but for bots I am not sure that would be a good idea. We want to encourage more human play, why encourage more bot play?

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