..the facts are the coders knew exactly what they were doing reducing by up to half the value of stake less than their's, and that has been reversed with hf25.
This is a big deal.
Yeah and it's clear this change was a must because this Hive thing is now mainly a game for bottom dwellers. With higher stake players staying obscured in Discord comparing "curation" trails.
Watch the excitement in the pool when things get back to normal in another week or two. We should slowly grow as the inflation accommodates new people into the fold.
I agree.. and comment engagement likely going to be consistent. Which is a step towards that view of mine that THE SOCIAL activity is THE GLUE and must be kept on Hive in order to also keep more users on Hive.
I think we both see things the same just from different angles. I liked your comment on dalz stats report so that's something which will be good to expand on like you suggested. To get a broader view of user activity. Then target users accordingly.
As suggested by a few on that post, attracting gaming (developers and users) is a no brainer so then for that second layer to be robust, Hive's going to need more than just one tribe of Splinterlands that can facilitate that.
Evidentially, the same person that runs that, has attempted to initiate other success with art and photography, but neither has had the same impact as his card game.
Which then solidifies the point that, 'money schemes' is overall what Hive is. Demonstrated again by Leo tribe. Though their growth and activity, not really making inroads. Showing that promises and not actually delivering as promised, isn't a road to success.
Ned says: SMTs??