You are viewing a single comment's thread from:

RE: Why wouldn't someone join Hive?

in OCD4 years ago

These are exactly the sorts of things I'm thinking about constantly and I think you're pretty spot on on all points. I've onboarded a ton of people. Different demographics. Some what I would call "content creators" and some that aren't. Some that are very technically literate and some that aren't.

I have a lot more trouble getting artists to try Hive than I would imagine I would. Also, when I do get them to try, retention is also really difficult. It's not because of rewards either because if I onboard someone, I make sure they get support. I think it has a lot to do with the social proof.

At least from the artist perspective I think that they care more about peers seeing their work than money, and I think that while the way to look at it SHOULD be a comparison to making nothing, which is what you'd get posting anywhere else. The experience becomes, this person made that, and I made this, which ties into the whole seeing how much people are making.

There's a whole complex system here and from day 1, there is zero chance you will understand it all. I see people I know that have been here for months or years randomly say something that shows they have no idea how some things work, so...yea, we've got our work cut out for us.

The other part of this that depresses me sometimes is that I think things like this, which can all be umbrella'ed under UX(user experience) are things that a lot of people working on Hive are not thinking about, not knowledgeable about, not understanding the importance of etc. I still feel like it's what's going to make or break us and not enough people are aware of that.

Sort:  

I think it has a lot to do with the social proof.

It is a funny thing because an artist here can essentially be part of building their future market and live on the cutting edge -isn't that where artists like to be?

The experience becomes, this person made that, and I made this, which ties into the whole seeing how much people are making.

There are a few comments where I and others mentioning putting the payouts behind even a click, do you think it would help from a UX perspective?

there is zero chance you will understand it all.

It take a lot of time and energy as well as an appetite for being uncomfortable in areas one normally doesn't play.

I see people I know that have been here for months or years randomly say something that shows they have no idea how some things work

Me at times for sure. :D

I still feel like it's what's going to make or break us and not enough people are aware of that.

Part of the issue in this area is that most developers are looking at it beneath the surface level and most have no experience designing for average endusers, nor do they care. Good UX designers are rare and even if one develops a good experience, it still has to check into the other technical boxes and - Get used.

thanks for dropping by. :)