Battling with Phantasm

in Threespeak4 years ago (edited)

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Another week of this exciting challenge by splinterlands.

Another week of fun.

I am always look forward to this every week to find out which card am I to play for the upcoming week. This time around they have asked us to play with a card I don't often use.

A Death Splinter card with Flying Ability called Phantasm.

Its a common reward edition card that we frequently get during our quest and season rewards, I am sure pretty much everyone playing the daily quest would have had at least one of these with them. The only reason why I din't play this card as much was because I thought its abilities weren't as Impressive at low levels.

Just being Honest

However, At level 9 , This card gets abilities of Return Fire and Retaliate would are really useful. So, I am just waiting for level 3 Phantasm to level up to 9.

Today, In order to take part in the challenge, I did use this card in a match where we had Earthquake and No Magic Rule.

Let us now see the line up.

Summoner

drake01.png

Drake is Hybrid Dragon that is believe to be Rich and Intelligent but doesnt have the ability to Fire Breath. I chose this summoner mainly for the addition +1 shield it gives to all its monsters. Also being a dragon summoner, I can summon dragon monsters along with death type.

Monsters

Gel01.png

This card does not have any attack at all, but its got one of the best, if not the best defence in the game. Its so good that it can sometimes single handedly win you games by tiring out its opponents. The reason why its able to do that its because of its high health and its abilities like scavenger,heal and void which maked it a beast when it comes to defence at maxed level. I used a level 3 card on this occasion, Hence its got only scavenger ability in this case.

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We have now come to the show stopper for the day.

Phantasm!

The one who's approach is unexpected.

I kept him as my second tank due to his relatively high health and 2 melee at level 3. That would help him take over after Gelatenous Cube goes down. He is got the ability of flying which is apt for earthquake rule. So clearly, I am playing by the rules here.

manticore01.png
A Monster which is cross of A Dragon, Lion and Scorpion which was a Product of Experiment of Gloridax. I went ahead with this as my third card due to its ability Reach which will come to play after The Gelatanous Cube will be down. Also, with his flying ability, He seemed really apt for during an earthquake match.

The one I used was a level 1 card which had Melee attack of 1 and Health of 6 for a Mana cost of 4.

Tower Grifin01.png

Tower Griffins were produced in the abandoned fortress in the Giant Grasslands of Primordia after the wizards left that place. They are flying creatures who's body is made of stone. Hence they get the ability of protect when they level up. I Placed this level 1 monster in the last position as we get a Ranged attack of 1 and health of 3 with a mana cost of 4. Since, It was earthquake rule, most of my line up consisted flying creatures.

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That is about it guys.
I have told you everything about this battle with a Silvershield Warrior.
This line up worked for me very well.

Hope you enjoyed The Battle?

Let me know what you think about this line up in the comments below.

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Cartoon Art by @turtledance24


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Do not miss the last post from @hivebuzz:

Feedback from the last Hive Power Up Day

I guess I have to get a couple Phantasms...

Thanks for the cards.
Really appreciate it!

Nice, I like those graphics for the cards. Good choices in line-up too!

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